package form;

import dataType.Point;
import function.W32API;

public class WindowsMsg {

	W32API.HWND hwnd;
	private String Name;          //角色名
	private String ID;			  //ID
	private String Type;		  //可用区分
	private Point Blood;		  //回复气血坐标
	private Point XBlood;         //潜能回复气血坐标
	private Point Magic;		  //回复魔法坐标
	private Point XMagic;         //潜能回复魔法坐标
	private Point main;			  //更改属性
	private Point BBlood;		  //召唤兽回复气血坐标
	private Point CA7;			  //长安77坐标
	private Point AL7;			  //傲来77坐标
	private Point CS7;			  //长寿77坐标
	private Point ZZ7;			  //朱紫77坐标
	private Point ZD1;			  //指定坐标1
	private Point ZD2;			  //指定坐标2
	private Point ZD3;			  //指定坐标3
	private Point ZD4;			  //指定坐标4
	
	public W32API.HWND getHwnd() {
		return hwnd;
	}
	public void setHwnd(W32API.HWND hwnd) {
		this.hwnd = hwnd;
	}
	public Point getBBlood() {
		return BBlood;
	}
	public void setBBlood(Point bBlood) {
		BBlood = bBlood;
	}
	public String getName() {
		return Name;
	}
	public void setName(String name) {
		Name = name;
	}
	public String getID() {
		return ID;
	}
	public void setID(String iD) {
		ID = iD;
	}
	public String getType() {
		return Type;
	}
	public void setType(String type) {
		Type = type;
	}
	public Point getBlood() {
		return Blood;
	}
	public void setBlood(Point blood) {
		Blood = blood;
	}
	public Point getXBlood() {
		return XBlood;
	}
	public void setXBlood(Point xBlood) {
		XBlood = xBlood;
	}
	public Point getMagic() {
		return Magic;
	}
	public void setMagic(Point magic) {
		Magic = magic;
	}
	public Point getXMagic() {
		return XMagic;
	}
	public void setXMagic(Point xMagic) {
		XMagic = xMagic;
	}
	public Point getCA7() {
		return CA7;
	}
	public void setCA7(Point cA7) {
		CA7 = cA7;
	}
	public Point getAL7() {
		return AL7;
	}
	public void setAL7(Point aL7) {
		AL7 = aL7;
	}
	public Point getCS7() {
		return CS7;
	}
	public void setCS7(Point cS7) {
		CS7 = cS7;
	}
	public Point getZZ7() {
		return ZZ7;
	}
	public void setZZ7(Point zZ7) {
		ZZ7 = zZ7;
	}
	public Point getZD1() {
		return ZD1;
	}
	public void setZD1(Point zD1) {
		ZD1 = zD1;
	}
	public Point getZD2() {
		return ZD2;
	}
	public void setZD2(Point zD2) {
		ZD2 = zD2;
	}
	public Point getZD3() {
		return ZD3;
	}
	public void setZD3(Point zD3) {
		ZD3 = zD3;
	}
	public Point getZD4() {
		return ZD4;
	}
	public void setZD4(Point zD4) {
		ZD4 = zD4;
	}
	public Point getMain() {
		return main;
	}
	public void setMain(Point main) {
		this.main = main;
	}
	
	
}
